Everyone using the PS5 must be quite well aware that how its controller gives the players a feeling of actually playing the game in reality, thanks to its adaptive triggers. Now, TronixFix has conducted a teardown of the PS5’s DualSense controller, which has revealed a lot of information and the engineering science around its ‘adaptive triggers.’ Apart from this, many insights about various other units within the device are provided in the YouTube video shared by TronicsFix.
The adaptive triggers concept surfaced at the time when Sony launched the DualSense controller back in April. This mechanism is exclusive only for DualSense, contrary to the DualShock 4, which exhibited only a standard rumble. The Xbox One controller is imbibed with only a micro-rumble feedback technology. The feedback technology that exists within DualSense is something that has not existed before.
The video further depicts how adaptive triggers are dependent on various gears that help these triggers in shifting their resistivity. This factor provides different kinds of feelings to the user, thereby giving him that he is playing in the real world. For instance, the user could get a feeling of actually driving his car through the mud or feel the force while pulling the bow towards himself to release an arrow.
Apart from explaining the complete functionality and working of this complicated trigger mechanism, the teardown video also sheds light on how the DualSense controller is different from its predecessor, the DualShock 4. From the video description, it is quite clear that the battery size of DualSense is much larger than that of DualShock 4. The bigger battery size would ensure that the controller can offer good support to the higher end haptics present within itself.
Moreover, the haptic motors, motherboard, and chips are bigger for DualSense, which is undoubtedly expected because the controller has a strong haptic technology. The buttons housed within the controller adopt a dual cushioning system, which has not been present in any of the controllers that have existed before this one.
The same analog sticks present within DualShock 4 have made a place for themselves in the DualSense controller. However, considering the analog sticks, TronicsFix notes that these could be vulnerable to drift related problems.
The adaptive triggers and the higher end haptic technology housed within the DualSense controller can give a deeper sense of actually being present within the game, which probably was not the case with any earlier controller versions. Not too long ago, Jim Ryan, CEO of Sony Interactive Entertainment, had given an interview stating that the haptic feedback technology, coupled with the 3D Audio technology, can lift the immersiveness factor to an altogether completely different level. He further added that this was not possible without the support of great game developers.
The DualSense controller can also be used along with the PS3 console. However, interestingly, it does not work with the PS4 console. A Twitter user has stated that the DualSense can also be made to work with a Nintendo Switch, provided the connector is connected with the aid of a third-party adaptor.
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