Google has been one of those companies that have its branch out in almost all areas from the technical perspective. Starting from a search engine, the Company now has also ventured into providing cloud gaming to its customers with its new Google Stadia. At the start of its launch, the Stadia did have some limitations to its performance and was immensely compared with the Microsoft xCloud. But now, the Company has launched a new update for its controller, which does resolve some issues. The controller can now be used wirelessly, and you no longer have to plug it into a USB port to make it function.
Google and Microsoft were the two tech giant companies that decided to dive into this subscription-based gaming experience together. The Google Stadia was launched on the 19th of November, 2019. And the launch was a disappointment to many of its users. Google had over promised its customers in terms of what they are going to expect from the Stadia. Still, after it was launched, the Company was criticized for underdelivering what it had promised. The loyal customers of Google had paid $130 for nothing but just to reach the gates of the Stadia.
On the other hand, Microsoft had a better plan during its launch of the xCloud, and they started giving out the cloud gaming experience for free as a trial or a preview. It has helped the Company a lot, as they have also requested its customers and free trial users to provide them with constructive and necessary feedback. Microsoft has been keeping track of all this feedback and has been adding features to it since then.
After its release, both of these companies have been going through a neck to neck competition in proving who the best is. Initially, Microsoft had taken the lead in it with their xCloud and their free subscription plans. But looking at Google Stadia’s new update, it can be safe to assume that the Company is all set to take the lead now.
The new update of going wireless for its controller by Google Stadia is especially needed for customers that used laptops that have few ports or found wires a hassle. This addition may now seem much to many users, but all you have to do is connect the controller to your PC through the wireless service. You do not have to change the original gamepad for it. Initially, Google had promised to provide the same gaming experience through Stadia across every device that it is linked to. And with this change, the Company has finally been able to deliver a product that provides seamless switching between a user’s PC and TV.
Both Microsoft and Google had recommended its users to have a WIFI speed in between the range of 30 Mbps and 40 Mbps. While connecting the controller as wireless with your device, it can be said that the recommended speed is going to remain the same.
Initially, during its launch, the Stadia controller was working wirelessly for only devices with specially updated Chromecast Ultras. The Stadia is compatible and available for all kinds of devices such as the Pixel phones, laptops, tablets, TV via the Chrome browser. With the new update released by Google Stadia, all of the devices, along with the Chromecast, will be able to support the wireless controller.
The xCloud by Microsoft, although it has a few restrictions based on the devices, it can connect to and the mode of connection. To date, the xCloud works for only Android phones, and the controllers can be connected to it only via Bluetooth. This feature is similar to what users may have already seen in the Xbox One wireless model. On the other hand, since the day of its launch, Google Stadia had support for Bluetooth connection of its controllers for all its devices like the laptop, phone, or tablet.
What else the Stadia will come up with to even out the competition between itself and Microsoft is still unknown, but users are surely up for a treat.